package org.example.designPattern.builderPattern3;

public interface PersonBuilder {
    void builderHelmetMurder();

    //1. 创建Builder实现类（这个类主要实现复杂对象创建的哪些部分需要什么属性）
    void builderArmorMurder();

    void builderWeaponMurder();

    void builderHelmetYanLong();

    void builderArmorYanLong();

    void builderWeaponYanLong();

    Arms BuilderArms(); //组装
}
